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Digital Rights Management

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As the internet progresses in both popularity and structure, DRM

is going to become very important in moving away from the early

free-for-all towards a more paid-for model. However, there is an

argument over the degree of restriction of freedom that DRM

appears to lead toward.



Copyright has always included an element of fair use, which

gives the consumer a certain degree of freedom. For example, you

are allowed to quote or criticise another persons work or, in

certain countries (not in the UK despite what many seem to

believe), copy works for personal use. Many people fear that

these are the sort of rights that would be trampled by pervasive

DRM.



On the other hand, many of those same people agree that some

form of DRM is undoubtedly required if the commerce of ideas,

concepts and abstract works is to progress.



This much-discussed problem is at least partly due to the

digital age we live in: it is now perfectly possible to make

fully functional copies of work, at a fraction of the cost of

developing it yourself.



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You only have to look at the phenomenal number of illegal music

files and software packages available on the internet to realise

what an issue this is for people who make a living from

something that can be distributed digitally.



Some people get a bit hysterical when they hear the term DRM, as

they tend to assume that it means big brother style controls

on what we can see and hear on the net. But the concept of

protecting digital content and the intellectual property and/or

copyright contained within, has been around for a while. Copy

protection of CDs, software (e.g. activation on windows XP) and

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computer games are all examples of primitive DRM systems.



DRM can be taken much further than this though and be used to

control content on a more fine-grained level. For example, DRM

applied to music files could allow you to play them on the

computer you downloaded them on, and make one copy to play in

the car, but then deny further copying or playing on other

devices. Alternatively, it could allow you to hear the song once

before self-destructing. In effect, any method of distribution

and licensing that the copyright owner can conceive can in

theory be enforced.



However, here is where DRM currently falls down. The

distribution and licensing can only be enforced in theory

because in order to work, the content has to be viewed / played

on a device or with software that supports the particular

flavour of DRM that you wish to apply. For example, as soon as

you allow a file to be burnt to a standard CD, you have lost all

control of it and limitless copies can again be made.



We arrive at a strange Catch 22 situation, whereby DRM is

useless unless everybody adopts the same system, but people

wont start to adopt a system that restricts their use so

severely in the first instance.



The lack of widely available, reliable DRM is given by the

record industry as a main reason for not launching online

distribution channels themselves. But DRM wont become widely

available until the music industry adopts it for online

distribution.



As more and more intellectual property and copyright is

distributed through email and the web, there is a greater need

for a way of controlling this content. Slowly but surely, DRM

technologies will become embedded into more and more software

applications and hardware devices. As a recent example, Apple

iTunes is an online music store which embeds DRM into the songs

downloaded. Microsoft Office 2003 also embeds DRM enabling

technologies, as does Windows Media Player.



An overly restrictive DRM solution will scare consumers away

from protected content; but if content can be distributed freely

with no reimbursement for the creator, then innovation and the

development and sharing of new and exciting ideas will be

stifled.



In the end, the answer to the issues surrounding DRM will have

to be a delicate balancing act between consumers on the one

hand, and copyright owners and intellectual property creators on

the other.



This article is copyright Fire Without Smoke Software Ltd 2003.

You may reproduce with the appropriate credits intact.



About the author:

Thom is the operations director and joint founder of fire

without smoke software limited (FWOSS). FWOSS offer custom

software development and accessible website design.



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